3D virtual worlds and the metaverse: Current status and future possibilities

John David N. Dionisio, William G. Burns, Richard Gilbert

Research output: Contribution to journalArticlepeer-review

Abstract

Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and identity, interoperability, and scalability. For each area, the current status and needed developments in order to achieve a functional Metaverse are described. Factors that support the formation of a viable Metaverse, such as institutional and popular interest and ongoing improvements in hardware performance, and factors that constrain the achievement of this goal, including limits in computational methods and unrealized collaboration among virtual world stakeholders and developers, are also considered.

Original languageEnglish
Article number34
JournalACM Computing Surveys
Volume45
Issue number3
DOIs
StatePublished - Jun 2013

ASJC Scopus Subject Areas

  • Theoretical Computer Science
  • General Computer Science

Keywords

  • algorithms
  • design
  • human factors
  • performance
  • standardization
  • immersion
  • Internet
  • second life
  • virtual worlds

Disciplines

  • Computer Sciences
  • Graphics and Human Computer Interfaces

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