Active video games in fully immersive virtual reality elicit moderate-to-vigorous physical activity and improve cognitive performance in sedentary college students

Caio Victor Sousa, Jungyun Hwang, Romina Cabrera-Perez, Austin Fernandez, Aika Misawa, Kelsey Newhook, Amy Shirong Lu

Research output: Contribution to journalArticlepeer-review

Original languageEnglish
Pages (from-to)164-171
Number of pages8
JournalJournal of Sport and Health Science
Volume11
Issue number2
DOIs
StatePublished - Mar 2022

Keywords

  • Active video game
  • Cognitive performance
  • Mvpa
  • Mnemonic similarity test
  • Virtual reality

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