The effect of narrative element incorporation on physical activity and game experience in active and sedentary virtual reality games

Amy Shirong Lu, Victoria Pelarski, Dar Alon, Aleksandra Baran, Emma McGarrity, Neha Swaminathan, Caio Victor Sousa

Research output: Contribution to journalArticlepeer-review

Original languageEnglish
Pages (from-to)1607-1622
Number of pages16
JournalVirtual Reality
Volume27
Issue number3
DOIs
StatePublished - Jan 31 2023

Keywords

  • Active video game
  • Exergame
  • Game experience
  • Narrative
  • Physical activity
  • Story
  • Virtual reality

Cite this